Files
synapbus/internal/mcp/connection.go
T
Algis DumbrisandClaude Opus 4.6 2f55ce87c3 feat: implement core foundation (storage, messaging, agents, MCP server)
Implements the foundational layer that all SynapBus features depend on:

- internal/storage: SQLite connection manager (WAL mode, busy_timeout,
  foreign_keys) and embedded migration runner using modernc.org/sqlite
- internal/messaging: MessagingService with send, read inbox, claim,
  mark done/failed, and FTS5 search. SQLite-backed MessageStore with
  conversation auto-creation and read/unread tracking via inbox_state.
- internal/agents: AgentService with register, authenticate (bcrypt),
  update, deregister, discover by capability. HTTP auth middleware.
- internal/mcp: MCP server using mark3labs/mcp-go with 9 registered
  tools (send_message, read_inbox, claim_messages, mark_done,
  search_messages, register_agent, discover_agents, update_agent,
  deregister_agent). SSE transport, health endpoint, connection manager.
- internal/trace: Async trace recorder with buffered channel for
  recording agent actions to SQLite traces table.
- cmd/synapbus: Updated main.go wiring storage, migrations, services,
  MCP server, chi router, and graceful shutdown.

All code compiles with CGO_ENABLED=0. Full test suite passes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-13 11:45:22 +02:00

79 lines
1.8 KiB
Go

// Package mcp provides the MCP server implementation for SynapBus.
package mcp
import (
"sync"
"time"
)
// Connection represents an active agent connection.
type Connection struct {
ID string `json:"id"`
AgentName string `json:"agent_name"`
Transport string `json:"transport"`
ConnectedAt time.Time `json:"connected_at"`
LastActivity time.Time `json:"last_activity"`
}
// ConnectionManager tracks active MCP connections (thread-safe).
type ConnectionManager struct {
mu sync.RWMutex
conns map[string]*Connection
}
// NewConnectionManager creates a new ConnectionManager.
func NewConnectionManager() *ConnectionManager {
return &ConnectionManager{
conns: make(map[string]*Connection),
}
}
// Add registers a new connection.
func (cm *ConnectionManager) Add(conn *Connection) {
cm.mu.Lock()
defer cm.mu.Unlock()
cm.conns[conn.ID] = conn
}
// Remove unregisters a connection.
func (cm *ConnectionManager) Remove(id string) {
cm.mu.Lock()
defer cm.mu.Unlock()
delete(cm.conns, id)
}
// Get returns a connection by ID.
func (cm *ConnectionManager) Get(id string) (*Connection, bool) {
cm.mu.RLock()
defer cm.mu.RUnlock()
conn, ok := cm.conns[id]
return conn, ok
}
// Count returns the number of active connections.
func (cm *ConnectionManager) Count() int {
cm.mu.RLock()
defer cm.mu.RUnlock()
return len(cm.conns)
}
// List returns all active connections.
func (cm *ConnectionManager) List() []*Connection {
cm.mu.RLock()
defer cm.mu.RUnlock()
result := make([]*Connection, 0, len(cm.conns))
for _, conn := range cm.conns {
result = append(result, conn)
}
return result
}
// UpdateActivity updates the last activity timestamp for a connection.
func (cm *ConnectionManager) UpdateActivity(id string) {
cm.mu.Lock()
defer cm.mu.Unlock()
if conn, ok := cm.conns[id]; ok {
conn.LastActivity = time.Now()
}
}